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instalare drivers nvidia pe laptop cu video hibrid

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#55
koni2007

koni2007

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Ce am mai incercat:

in /etc/bumblebee/bumblebee.conf
am modificat

Driver=
cu
Driver=nvidia

si

PMMethode=auto
cu
PMMethode=bbswitch


in /etc/modprobe.d/

am adaugat fisierul bbswitch.conf in care am adaugat linia

options bbswitch load_state=0 unload_state=0

am rulat

# update-initramfs -u


Dupa mine

# modprobe bbswitch face acelasi lucru cu # service bumblebeed start.

Daca dau service bumblebeed start nu mai este nevoie sa incarc bbswitch ca este facut automat de bumblebeed.

Asa ca am dat

# service bumblebeed start

Coolers au inceput sa ruleze la full speed.Le-am lasat asa si am continuat cu

root@frog:~# cat /proc/acpi/bbswitch
0000:01:00.0 OFF

root@frog:~# glxinfo -B | egrep "vendor|renderer"
Extended renderer info (GLX_MESA_query_renderer):
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel® HD Graphics 530 (Skylake GT2)
root@frog:~#

root@frog:~# glxgears
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
302 frames in 5.0 seconds = 60.359 FPS
301 frames in 5.0 seconds = 60.020 FPS
300 frames in 5.0 seconds = 59.821 FPS
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
  after 970 requests (865 known processed) with 0 events remaining.
root@frog:~#

root@frog:~# cat /proc/acpi/bbswitch
0000:01:00.0 OFF
root@frog:~#

root@frog:~# optirun glxinfo -B | egrep "vendor|renderer"
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 950M/PCIe/SSE2
root@frog:~#

root@frog:~# optirun glxgears
12211 frames in 5.0 seconds = 2442.036 FPS
12492 frames in 5.0 seconds = 2498.328 FPS
12882 frames in 5.0 seconds = 2576.297 FPS
12502 frames in 5.0 seconds = 2500.227 FPS
12522 frames in 5.0 seconds = 2504.365 FPS
12782 frames in 5.0 seconds = 2556.275 FPS
11773 frames in 5.0 seconds = 2354.579 FPS
9570 frames in 5.0 seconds = 1913.843 FPS
9213 frames in 5.0 seconds = 1842.592 FPS
8513 frames in 5.0 seconds = 1702.493 FPS
8981 frames in 5.0 seconds = 1796.076 FPS
8873 frames in 5.0 seconds = 1774.561 FPS
8575 frames in 5.0 seconds = 1714.897 FPS
8877 frames in 5.0 seconds = 1775.162 FPS
[VGL] ERROR: in readback--
[VGL] 254: Window has been deleted by window manager

root@frog:~# sensors <---- nu sunt convins ca arata valorile reale
acpitz-virtual-0
Adapter: Virtual device
temp1: +37.0°C  (crit = +103.0°C)

coretemp-isa-0000
Adapter: ISA adapter
Physical id 0:  +38.0°C  (high = +100.0°C, crit = +100.0°C)
Core 0: +33.0°C  (high = +100.0°C, crit = +100.0°C)
Core 1: +35.0°C  (high = +100.0°C, crit = +100.0°C)
Core 2: +34.0°C  (high = +100.0°C, crit = +100.0°C)
Core 3: +34.0°C  (high = +100.0°C, crit = +100.0°C)

asus-isa-0000
Adapter: ISA adapter
cpu_fan: 25500 RPM
temp1: +37.0°C

iwlwifi-virtual-0
Adapter: Virtual device
temp1: N/A

root@frog:~# cat /proc/acpi/bbswitch
0000:01:00.0 OFF

root@frog:~# optirun glxgears > /dev/null &
[1] 2064
root@frog:~# cat /proc/acpi/bbswitch
0000:01:00.0 ON <----- adica a comutat automat de pe Intel® HD Graphics 530 pe GPU GeForce GTX 950M/PCIe/SSE2,zic eu

root@frog:~# [VGL] ERROR: in readback--
[VGL] 254: Window has been deleted by window manager

[1]+  Exit 1   optirun glxgears > /dev/null
root@frog:~# cat /proc/acpi/bbswitch
0000:01:00.0 OFF
root@frog:~#

root@frog:~# sensors
acpitz-virtual-0
Adapter: Virtual device
temp1: +32.0°C  (crit = +103.0°C)    <----- cred ca daca mai lasam sa ruleze putin ajungea la 0 grade Celsius (glumesc evident)

coretemp-isa-0000
Adapter: ISA adapter
Physical id 0:  +32.0°C  (high = +100.0°C, crit = +100.0°C)
Core 0: +29.0°C  (high = +100.0°C, crit = +100.0°C)
Core 1: +31.0°C  (high = +100.0°C, crit = +100.0°C)
Core 2: +29.0°C  (high = +100.0°C, crit = +100.0°C)
Core 3: +29.0°C  (high = +100.0°C, crit = +100.0°C)

asus-isa-0000
Adapter: ISA adapter
cpu_fan: 25500 RPM
temp1: +32.0°C

iwlwifi-virtual-0
Adapter: Virtual device
temp1: +34.0°C

root@frog:~#

DAR ..... nu pot sa opresc coolers decat prin poweroff.Reboot nu face nimic,raman in full speed.
cand revin din nou pe video Intel as vrea sa treaca la silent asa cum era inainte sa rulez bumbleebeed daemon. Oare se poate acest lucru ?
Ce indica glxgears sunt valori normale pentru ce dotari are laptop-ul ????  .... sau nu este un test elocvent.
Cred ca setarile pentru nvidia in GUI nu au cum sa apara atat timp cat am instalat bumbleebee-ul.

Edited by koni2007, 02 November 2016 - 23:17.


#56
koni2007

koni2007

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Am rulat Unigine_Heaven_Benchmark_4.0 si am dat comanda

# optirun ./haven   <----executabilul de la benchmark

si am obtinut in final asta

Unigine Heaven Benchmark 4.0
FPS:12.7
Score:319
Min FPS:5.4
Max FPS:22.4
System Platform:Linux 4.7.0-kali1-amd64 x86_64 CPU model: Intel® Core™ i7-6700HQ CPU @ 2.60GHz (2591MHz) x8
GPU model:Unknown GPU (256MB) x1

Settings Render:OpenGL
Mode:1920x1080 8xAA fullscreen
Preset Custom
Quality Ultra
Tessellation:Extreme

Intreb si eu acum,pe ce video card a rulat ca dupa scor sigur nu pe discret video card (adiva nvidia) ?

E corect ce spun?

#57
MembruAnonim

MembruAnonim

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Mwahahaha, scuze dar eu pe GTX460 pe desktop la aceleasi setari ca ale tale am obtinut un minim de 2 frame-uri pe secunda cu un maxim de cam 14 si vreo 71 de grade temperatura... La tine cred ca a rulat pe placa integrata din CPU... Sau poate chiar a rulat pe nVidia. O sa testez mai incolo pe laptop unde am Optimus doar sa nu prajesc placa video ca mai am nevoie de ea, in teorie.

#58
koni2007

koni2007

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Am gasit un site https://www.techpowe...-scores.198888/
in care fiecare si-a postat scorul scos pe calculatoarele lor ruland acel benchmark Unigine Heaven Benchmark.
Scorurile sunt,dupa mine uluitoare pe langa ce am obtinut eu.
Mi-am zis ca,datorita scorului si faptului ca nu imi spunea tipul placii video , am tras concluzia ca ar fi vorba de video integrat si nu de discret video card.

Daca cumva rulezi testul Kagaroth , spune-mi te rog daca la tine afiseaza tipul placii video.
Cum am aratat in postul #55 am cautat sa verific cu cat /proc/acpi/bbswitch ca indica ON cand rulez optirun ( ceea ce ar insemna ca ruleaza pe nvidia card,nu ???)

Si sunt curios cum se comporta fan-urile pe laptop cand rulezi pe nvidia card,ca la mine cum am activat deamon-ul bumblebee dupa 10-20 secunde fan-urile din OFF trec pe full speed chiar daca nu rulez nimic.
Am citit ceva pe site la Archlinux de aplicatia fancontrol si ca lm-sensors ar avea niste setari care ar optimiza intr-un fel fan-urile dar nu am incercat.

Edited by koni2007, 04 November 2016 - 19:18.


#59
MembruAnonim

MembruAnonim

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fancontrol merge, dar trebuie sa iti generezi conful ca nu vine cu un config al lui. Eu l-am folosit pe desktop sa opresc din fan-urile de pe carcasa.

Dubios:
---- System ----
System: Linux 4.8.6-1-ARCH x86_64
CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz 2394MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 AVX HTT x8
GPU: Unknown GPU x1
System memory: 7433 MB
Video memory: 256 MB
Sync threads: 7
Async threads: 8

Desi mai jos zice ceva interesant:
---- Render ----
Renderer: NVIDIA NV70 (Kepler) 256MB
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: GeForce GT 650M/PCIe/SSE2
OpenGL version: 3.2.0 NVIDIA 370.28
OpenGL flags: Core Profile
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_draw_instanced
Found required GL_ARB_draw_elements_base_vertex
Found required GL_ARB_transform_feedback
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_framebuffer_object
Found required GL_ARB_texture_multisample
Found required GL_ARB_uniform_buffer_object
Found required GL_ARB_geometry_shader4
Found optional GL_ARB_blend_func_extended
Found optional GL_ARB_tessellation_shader
Found optional GL_ARB_shader_bit_encoding
Found optional GL_ARB_sample_shading
Found optional GL_ARB_compute_shader
Found optional GL_ARB_gpu_shader5
Found optional GL_EXT_texture_compression_s3tc
Found optional GL_ARB_texture_compression_rgtc
Shading language:	 1.50 NVIDIA via Cg compiler
Maximum texture size: 16384
Maximum texture units: 192
Maximum texture renders: 8

Deci nu inteleg nici eu ce foloseste...

LE: Same shit de data asta fara a rula testul cu optirun:
---- System ----
System: Linux 4.8.6-1-ARCH x86_64
CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz 2394MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 AVX HTT x8
GPU: Unknown GPU x1
System memory: 7433 MB
Video memory:  256 MB
Sync threads:  7
Async threads: 8

Dar:
---- Render ----
Renderer: INTEL Unknown 256MB
OpenGL vendor:   Intel Open Source Technology Center
OpenGL renderer: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL version:  3.3 (Core Profile) Mesa 13.0.0
OpenGL flags:	Core Profile
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_draw_instanced
Found required GL_ARB_draw_elements_base_vertex
Found required GL_ARB_transform_feedback
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_framebuffer_object
Found required GL_ARB_texture_multisample
Found required GL_ARB_uniform_buffer_object
Found required GL_ARB_geometry_shader4
Found optional GL_ARB_blend_func_extended
Found optional GL_ARB_tessellation_shader
Found optional GL_ARB_shader_bit_encoding
Found optional GL_ARB_sample_shading
Found optional GL_ARB_compute_shader
Found optional GL_ARB_gpu_shader5
Found optional GL_EXT_texture_compression_s3tc
Found optional GL_ARB_texture_compression_rgtc
Shading language:		3.30
Maximum texture size:	8192
Maximum texture units:   96
Maximum texture renders: 8

Deci se pare ca prima data a folosit nVidia ca sa randeze scenele iar mai apoi Intelul.

Edited by MembruAnonim, 04 November 2016 - 20:33.


#60
koni2007

koni2007

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Unde gasesc log-ul cu randarea ? Sa incerc sa rulez si eu la mine sa vad ce zice. Recunosc ca nu am avut prea mult timp sa vad ce e prin benchmark-ul asta.
Ventilatoarele cum se comporta la tine cand rulezi testul?Tot asa ca si la mine de parca zici ca se lanseaza o racheta pe orbita ?

#61
MembruAnonim

MembruAnonim

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Eu am rulat din consola benchmark-ul si cand l-am inchis am ramas cu informatiile alea. Da si la mine cand ii dau in goarna pornesc toate ventilatoarele cam la maxim.

PS: Vezi linkul de mai jos ca se pare ca e ceva in neregula cu ce vedem noi.
https://github.com/Bumblebee-Project/Bumblebee/issues/626



#62
koni2007

koni2007

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Inca un test rulat dupa un update de kernel:


Unigine Heaven Benchmark 4.0
FPS:
13.1 Score:
331 Min FPS:
8.8 Max FPS:
23.6
System
Platform:
Linux 4.9.0-kali1-amd64 x86_64 CPU model:
Intel® Core™ i7-6700HQ CPU @ 2.60GHz (2591MHz) x8 GPU model:
Unknown GPU (256MB) x1
Settings
Render:
OpenGL Mode:
1920x1080 8xAA fullscreen Preset
Custom Quality
Ultra Tessellation:
Extreme

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