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instalare drivers nvidia pe laptop cu video hibrid
Last Updated: Feb 17 2017 23:32, Started by
koni2007
, Apr 02 2016 09:28
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0
#55
Posted 02 November 2016 - 23:16
Ce am mai incercat:
in /etc/bumblebee/bumblebee.conf am modificat Driver= cu Driver=nvidia si PMMethode=auto cu PMMethode=bbswitch in /etc/modprobe.d/ am adaugat fisierul bbswitch.conf in care am adaugat linia options bbswitch load_state=0 unload_state=0 am rulat # update-initramfs -u Dupa mine # modprobe bbswitch face acelasi lucru cu # service bumblebeed start. Daca dau service bumblebeed start nu mai este nevoie sa incarc bbswitch ca este facut automat de bumblebeed. Asa ca am dat # service bumblebeed start Coolers au inceput sa ruleze la full speed.Le-am lasat asa si am continuat cu root@frog:~# cat /proc/acpi/bbswitch 0000:01:00.0 OFF root@frog:~# glxinfo -B | egrep "vendor|renderer" Extended renderer info (GLX_MESA_query_renderer): OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel® HD Graphics 530 (Skylake GT2) root@frog:~# root@frog:~# glxgears Running synchronized to the vertical refresh. The framerate should be approximately the same as the monitor refresh rate. 302 frames in 5.0 seconds = 60.359 FPS 301 frames in 5.0 seconds = 60.020 FPS 300 frames in 5.0 seconds = 59.821 FPS XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0" after 970 requests (865 known processed) with 0 events remaining. root@frog:~# root@frog:~# cat /proc/acpi/bbswitch 0000:01:00.0 OFF root@frog:~# root@frog:~# optirun glxinfo -B | egrep "vendor|renderer" OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GTX 950M/PCIe/SSE2 root@frog:~# root@frog:~# optirun glxgears 12211 frames in 5.0 seconds = 2442.036 FPS 12492 frames in 5.0 seconds = 2498.328 FPS 12882 frames in 5.0 seconds = 2576.297 FPS 12502 frames in 5.0 seconds = 2500.227 FPS 12522 frames in 5.0 seconds = 2504.365 FPS 12782 frames in 5.0 seconds = 2556.275 FPS 11773 frames in 5.0 seconds = 2354.579 FPS 9570 frames in 5.0 seconds = 1913.843 FPS 9213 frames in 5.0 seconds = 1842.592 FPS 8513 frames in 5.0 seconds = 1702.493 FPS 8981 frames in 5.0 seconds = 1796.076 FPS 8873 frames in 5.0 seconds = 1774.561 FPS 8575 frames in 5.0 seconds = 1714.897 FPS 8877 frames in 5.0 seconds = 1775.162 FPS [VGL] ERROR: in readback-- [VGL] 254: Window has been deleted by window manager root@frog:~# sensors <---- nu sunt convins ca arata valorile reale acpitz-virtual-0 Adapter: Virtual device temp1: +37.0°C (crit = +103.0°C) coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +38.0°C (high = +100.0°C, crit = +100.0°C) Core 0: +33.0°C (high = +100.0°C, crit = +100.0°C) Core 1: +35.0°C (high = +100.0°C, crit = +100.0°C) Core 2: +34.0°C (high = +100.0°C, crit = +100.0°C) Core 3: +34.0°C (high = +100.0°C, crit = +100.0°C) asus-isa-0000 Adapter: ISA adapter cpu_fan: 25500 RPM temp1: +37.0°C iwlwifi-virtual-0 Adapter: Virtual device temp1: N/A root@frog:~# cat /proc/acpi/bbswitch 0000:01:00.0 OFF root@frog:~# optirun glxgears > /dev/null & [1] 2064 root@frog:~# cat /proc/acpi/bbswitch 0000:01:00.0 ON <----- adica a comutat automat de pe Intel® HD Graphics 530 pe GPU GeForce GTX 950M/PCIe/SSE2,zic eu root@frog:~# [VGL] ERROR: in readback-- [VGL] 254: Window has been deleted by window manager [1]+ Exit 1 optirun glxgears > /dev/null root@frog:~# cat /proc/acpi/bbswitch 0000:01:00.0 OFF root@frog:~# root@frog:~# sensors acpitz-virtual-0 Adapter: Virtual device temp1: +32.0°C (crit = +103.0°C) <----- cred ca daca mai lasam sa ruleze putin ajungea la 0 grade Celsius (glumesc evident) coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +32.0°C (high = +100.0°C, crit = +100.0°C) Core 0: +29.0°C (high = +100.0°C, crit = +100.0°C) Core 1: +31.0°C (high = +100.0°C, crit = +100.0°C) Core 2: +29.0°C (high = +100.0°C, crit = +100.0°C) Core 3: +29.0°C (high = +100.0°C, crit = +100.0°C) asus-isa-0000 Adapter: ISA adapter cpu_fan: 25500 RPM temp1: +32.0°C iwlwifi-virtual-0 Adapter: Virtual device temp1: +34.0°C root@frog:~# DAR ..... nu pot sa opresc coolers decat prin poweroff.Reboot nu face nimic,raman in full speed. cand revin din nou pe video Intel as vrea sa treaca la silent asa cum era inainte sa rulez bumbleebeed daemon. Oare se poate acest lucru ? Ce indica glxgears sunt valori normale pentru ce dotari are laptop-ul ???? .... sau nu este un test elocvent. Cred ca setarile pentru nvidia in GUI nu au cum sa apara atat timp cat am instalat bumbleebee-ul. Edited by koni2007, 02 November 2016 - 23:17. |
#56
Posted 04 November 2016 - 12:53
Am rulat Unigine_Heaven_Benchmark_4.0 si am dat comanda
# optirun ./haven <----executabilul de la benchmark si am obtinut in final asta Unigine Heaven Benchmark 4.0 FPS:12.7 Score:319 Min FPS:5.4 Max FPS:22.4 System Platform:Linux 4.7.0-kali1-amd64 x86_64 CPU model: Intel® Core i7-6700HQ CPU @ 2.60GHz (2591MHz) x8 GPU model:Unknown GPU (256MB) x1 Settings Render:OpenGL Mode:1920x1080 8xAA fullscreen Preset Custom Quality Ultra Tessellation:Extreme Intreb si eu acum,pe ce video card a rulat ca dupa scor sigur nu pe discret video card (adiva nvidia) ? E corect ce spun? |
#57
Posted 04 November 2016 - 14:13
Mwahahaha, scuze dar eu pe GTX460 pe desktop la aceleasi setari ca ale tale am obtinut un minim de 2 frame-uri pe secunda cu un maxim de cam 14 si vreo 71 de grade temperatura... La tine cred ca a rulat pe placa integrata din CPU... Sau poate chiar a rulat pe nVidia. O sa testez mai incolo pe laptop unde am Optimus doar sa nu prajesc placa video ca mai am nevoie de ea, in teorie.
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#58
Posted 04 November 2016 - 19:16
Am gasit un site https://www.techpowe...-scores.198888/
in care fiecare si-a postat scorul scos pe calculatoarele lor ruland acel benchmark Unigine Heaven Benchmark. Scorurile sunt,dupa mine uluitoare pe langa ce am obtinut eu. Mi-am zis ca,datorita scorului si faptului ca nu imi spunea tipul placii video , am tras concluzia ca ar fi vorba de video integrat si nu de discret video card. Daca cumva rulezi testul Kagaroth , spune-mi te rog daca la tine afiseaza tipul placii video. Cum am aratat in postul #55 am cautat sa verific cu cat /proc/acpi/bbswitch ca indica ON cand rulez optirun ( ceea ce ar insemna ca ruleaza pe nvidia card,nu ???) Si sunt curios cum se comporta fan-urile pe laptop cand rulezi pe nvidia card,ca la mine cum am activat deamon-ul bumblebee dupa 10-20 secunde fan-urile din OFF trec pe full speed chiar daca nu rulez nimic. Am citit ceva pe site la Archlinux de aplicatia fancontrol si ca lm-sensors ar avea niste setari care ar optimiza intr-un fel fan-urile dar nu am incercat. Edited by koni2007, 04 November 2016 - 19:18. |
#59
Posted 04 November 2016 - 20:16
fancontrol merge, dar trebuie sa iti generezi conful ca nu vine cu un config al lui. Eu l-am folosit pe desktop sa opresc din fan-urile de pe carcasa.
Dubios: ---- System ---- System: Linux 4.8.6-1-ARCH x86_64 CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz 2394MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 AVX HTT x8 GPU: Unknown GPU x1 System memory: 7433 MB Video memory: 256 MB Sync threads: 7 Async threads: 8Desi mai jos zice ceva interesant: ---- Render ---- Renderer: NVIDIA NV70 (Kepler) 256MB OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GT 650M/PCIe/SSE2 OpenGL version: 3.2.0 NVIDIA 370.28 OpenGL flags: Core Profile Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_draw_instanced Found required GL_ARB_draw_elements_base_vertex Found required GL_ARB_transform_feedback Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_framebuffer_object Found required GL_ARB_texture_multisample Found required GL_ARB_uniform_buffer_object Found required GL_ARB_geometry_shader4 Found optional GL_ARB_blend_func_extended Found optional GL_ARB_tessellation_shader Found optional GL_ARB_shader_bit_encoding Found optional GL_ARB_sample_shading Found optional GL_ARB_compute_shader Found optional GL_ARB_gpu_shader5 Found optional GL_EXT_texture_compression_s3tc Found optional GL_ARB_texture_compression_rgtc Shading language: 1.50 NVIDIA via Cg compiler Maximum texture size: 16384 Maximum texture units: 192 Maximum texture renders: 8Deci nu inteleg nici eu ce foloseste... LE: Same shit de data asta fara a rula testul cu optirun: ---- System ---- System: Linux 4.8.6-1-ARCH x86_64 CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz 2394MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 AVX HTT x8 GPU: Unknown GPU x1 System memory: 7433 MB Video memory: 256 MB Sync threads: 7 Async threads: 8Dar: ---- Render ---- Renderer: INTEL Unknown 256MB OpenGL vendor: Intel Open Source Technology Center OpenGL renderer: Mesa DRI Intel(R) Ivybridge Mobile OpenGL version: 3.3 (Core Profile) Mesa 13.0.0 OpenGL flags: Core Profile Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_draw_instanced Found required GL_ARB_draw_elements_base_vertex Found required GL_ARB_transform_feedback Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_framebuffer_object Found required GL_ARB_texture_multisample Found required GL_ARB_uniform_buffer_object Found required GL_ARB_geometry_shader4 Found optional GL_ARB_blend_func_extended Found optional GL_ARB_tessellation_shader Found optional GL_ARB_shader_bit_encoding Found optional GL_ARB_sample_shading Found optional GL_ARB_compute_shader Found optional GL_ARB_gpu_shader5 Found optional GL_EXT_texture_compression_s3tc Found optional GL_ARB_texture_compression_rgtc Shading language: 3.30 Maximum texture size: 8192 Maximum texture units: 96 Maximum texture renders: 8Deci se pare ca prima data a folosit nVidia ca sa randeze scenele iar mai apoi Intelul. Edited by MembruAnonim, 04 November 2016 - 20:33. |
#60
Posted 04 November 2016 - 20:58
Unde gasesc log-ul cu randarea ? Sa incerc sa rulez si eu la mine sa vad ce zice. Recunosc ca nu am avut prea mult timp sa vad ce e prin benchmark-ul asta.
Ventilatoarele cum se comporta la tine cand rulezi testul?Tot asa ca si la mine de parca zici ca se lanseaza o racheta pe orbita ? |
#61
Posted 04 November 2016 - 21:45
Eu am rulat din consola benchmark-ul si cand l-am inchis am ramas cu informatiile alea. Da si la mine cand ii dau in goarna pornesc toate ventilatoarele cam la maxim.
PS: Vezi linkul de mai jos ca se pare ca e ceva in neregula cu ce vedem noi. https://github.com/Bumblebee-Project/Bumblebee/issues/626 |
#62
Posted 17 February 2017 - 23:32
Inca un test rulat dupa un update de kernel:
Unigine Heaven Benchmark 4.0 FPS: 13.1 Score: 331 Min FPS: 8.8 Max FPS: 23.6 System Platform: Linux 4.9.0-kali1-amd64 x86_64 CPU model: Intel® Core™ i7-6700HQ CPU @ 2.60GHz (2591MHz) x8 GPU model: Unknown GPU (256MB) x1 Settings Render: OpenGL Mode: 1920x1080 8xAA fullscreen Preset Custom Quality Ultra Tessellation: Extreme |
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